![]() ![]() ![]() The track offers new Masterpiece cards, which give you benefits at the beginning of your income turns. The point is that all of the tracks are worthwhile, and your decision point is that you need to narrow down your choices based on the world around you.Īrts & Architecture gives you another avenue that craves your attention, and you need to choose whether it’s worth your while to pursue it in earnest. You can usually get one track completed and occasionally you’ll reach the end of a second. The base game of Tapestry does this there’s no way that you’re going to get to the end of three different tracks, let alone four. One of my constant talking points about games that I enjoy playing is that they always involve me wanting to do EVERYTHING but being unable to. You would think since everything else in the base game runs in sets of four (resource types, tracks, income buildings) that this would be problematic, but it’s not! A fifth track opens up the game in new ways. ![]() Anytime you can move up on any track, you can now choose to move up on Arts instead of the original four tracks. The main purpose of the Tapestry: Arts & Architecture expansion is to add a fifth advancement track to the game: Arts. Let’s take a look at this civilization expansion published by Stonemaier Games that will make a patron of the arts out of you! Tapestry Arts & Architecture Gameplay ![]()
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